THE JOURNEY IS NOW
"THE JOURNEY IS NOW" is a word mark owned by Electric Avenue Incorporated, filed at the USPTO on August 15, 2020. It was abandoned and covers classes 9, 10, 16, 25, 35 and 41.
- Status
- Abandoned
- Since November 22, 2021
- Filed
- August 15, 2020
- Registered
- Not yet
- Expires
- Not recorded
- Application no.
- 90116479
- Registration no.
- Not yet
- Office
- USPTO
- United States Patent and Trademark Office
- Mark type
- Word mark
- 6 classes
Who owns THE JOURNEY IS NOW
The owner on file, matched to the company behind it. Every owner-name spelling for that company is grouped on its page.
Owner
Electric Avenue Incorporated
Culver City, United States
Representative
Paul D. Supnik
Law Office of Paul D Supnik
What the mark covers
The products and services THE JOURNEY IS NOW is filed for, grouped by Nice class.
Downloadable podcasts in the field of entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports, reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the field of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Digital media, namely, downloadable video files, audio and video recordings, featuring entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Downloadable books, namely, books, e-books, and audio books in the field of entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the field of future and trends relating to fashion, architecture, games, entertainment, art, and home décor
Fashion masks being sanitary masks for protection against viral infection
Stationery; Address books; Calendars; Pens and pencils; Books and graphic novels in the fields of entertainment, social media, news media, games, politics, comedy, creative problem solving, entrepreneurship, and business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, and home decor; Stickers; Decals; Bumper stickers; Post cards; Note cards; Greeting cards
Clothing, namely, t-shirts, sweatshirts and hoodies, pants, jackets, tops, bottoms, footwear, swimwear; ski masks, cloth face masks being headwear and sleep masks; Footwear and headwear; Baseball style caps and hats
Online retail store services featuring previously streamed and downloadable audio, visual and other multimedia works, and clothing, beverageware, books, downloadable books and posters
Providing online non-downloadable audio recordings in the field of entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, art, science, technology, sports and esports competition, competition in sports and reality television, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, home décor; Providing a website featuring non-downloadable videos in the field entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, esports and sports competition, science, technology, interviews with public figures, musical artists, celebrity guests, and in the field of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Podcast production; Entertainment media production services for television and motion pictures; Entertainment services, namely, providing non-downloadable podcasts in the field of entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Book publishing; Book publishing services, namely, publishing books, e-books, and audio books in the field of interviews, entertainment, media, games, politics, comedy, creativity, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, future and trends, competition, art, science, technology, and on a variety of topics; Provision of non-downloadable films, movies, and television programs via a video-on-demand service; Providing a website featuring non-downloadable photographs; Providing online non-downloadable visual and audio recordings featuring entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Entertainment services, namely, providing online electronic, video, and computer games, providing a website featuring non-downloadable computer games and video games software, and providing on-line non-downloadable articles featuring news, information, tips, and hints about contests, computer interface themes, computer enhancements, audio-visual content, music, films, videos, television programs, animated series, and other multimedia materials, all in the field of computer games and video games; Providing information, news and commentary in the field of computer games and video games provided via the Internet; Providing a website featuring non-downloadable podcasts in the field of entertainment, social media, news media, games, politics, comedy, creative problem solving, creative entrepreneurship, and creative business strategies, art, humanities, health, music, video games and esports, storytelling, personal biography, fiction, business, culture, sports and reality television, science, technology, competition in esports and sports, interviews with public figures, musical artists, celebrity guests, gamers, sports figures, animators, influencers, entertainment industry figures, political figures, and leaders of popular culture, and in the fields of future and trends relating to fashion, architecture, games, entertainment, art, and home décor; Providing television programs, not downloadable, via video-on-demand transmission services
What has happened so far
Steps recorded by the USPTO, newest first.
- Abandonment notice e-mailed - inter partes decision
- Abandonment - after inter partes decision
- Opposition terminated no. 999999
- Opposition sustained no. 999999
- Opposition instituted no. 999999
- Extension of time to oppose received
- Official gazette publication confirmation e-mailed
- Published for opposition
- Notification of notice of publication e-mailed
- Approved for pub - principal register
10 earlier steps on the official record.
Oppositions and cancellations
Proceedings recorded against this mark by the USPTO. Reported as recorded, not legal advice.
About THE JOURNEY IS NOW
Who owns the trademark "THE JOURNEY IS NOW"?
The USPTO trademark "THE JOURNEY IS NOW" (application 90116479) is owned by Electric Avenue Incorporated.
What is the status of "THE JOURNEY IS NOW"?
Its status at the USPTO is: abandoned.
Get this data via the API
Everything on this page comes from the Signa API. Pull THE JOURNEY IS NOW and marks like it into your own product with one request.
GET/v1/trademarks/{id}The full record: owners, classes, dates and images
GET/v1/trademarks/{id}/eventsEvery step in the office history
GET/v1/proceedings?trademark_id={id}Oppositions and cancellations against the mark
ID=tm_019d2c16-b205-714c-a4de-f40bfe05b6c7
curl https://api.signa.so/v1/trademarks/$ID \
-H "Authorization: Bearer $SIGNA_API_KEY"{
"id": "tm_019d2c16-b205-714c-a4de-f40bfe05b6c7",
"object": "trademark",
"mark_text": "THE JOURNEY IS NOW",
"status": {
"primary": "inactive",
"stage": "abandoned"
},
"office_code": "US",
"application_number": "90116479",
"filing_date": "2020-08-15",
"nice_classes": [
9,
10,
16,
25,
35,
41
],
"owners": [
{
"name": "Electric Avenue Incorporated",
"entity_id": "ent_019eb6fb-d10e-75a5-ade7-0b14ff5f47df"
}
]
}