USPTO trademark

SONY

RegisteredUSPTOFigurative markClass 9Class 35Class 41Class 42

"SONY" is a figurative mark owned by Sony Group Corporation, filed at the USPTO on July 26, 2023. It is registered and covers classes 9, 35, 41 and 42.

Official USPTO record
SONY trademark as filed
As filed with the USPTO
Status
Registered
Since July 8, 2025
Filed
July 26, 2023
Registered
July 8, 2025
Expires
Not recorded
Application no.
79379586
Registration no.
7854076
Office
USPTO
United States Patent and Trademark Office
Mark type
Figurative mark
4 classes
Ownership

Who owns SONY

The owner on file, matched to the company behind it. Every owner-name spelling for that company is grouped on its page.

Owner

Sony Group Corporation

Japan

3,540 trademarks in the portfolioView company

Representative

Marie Anne Mastrovito

Womble Bond Dickinson

Goods and services

What the mark covers

The products and services SONY is filed for, grouped by Nice class.

  • Downloadable virtual goods, namely, computer programs for use online and in online virtual worlds for playing games; downloadable computer software for creating virtual goods in the nature of image files; downloadable software for use in creating and designing virtual reality, augmented reality and mixed reality worlds; downloadable computer software for motion tracking, visualization, controlling, viewing and displaying of virtual reality, augmented reality and mixed reality worlds; downloadable digital image files of sports highlights, avatars for games and virtual worlds, characters for games and virtual worlds, food, clothing, accessories and weapons for characters and avatars in games and virtual worlds, trading cards, drawings, works of art, and movie and film highlights authenticated by non-fungible tokens (NFTs); downloadable digital files containing digital collectibles in the nature of downloadable audio and video recordings in the field of sports highlights, avatars for games and virtual worlds, characters for games and virtual worlds, food, clothing, accessories and weapons for characters and avatars in virtual worlds, trading cards, drawings, works of art, and movie and film clips authenticated by non-fungible tokens (NFTs); downloadable digital text and electronic publications in the nature of books and comic books in the field of sports highlights, avatars for games and virtual worlds, characters for games and virtual worlds, food, clothing, accessories and weapons for characters and avatars in games and virtual worlds, trading cards, drawings, works of art, and movie and film highlights authenticated by non-fungible tokens; downloadable digital music files authenticated by non-fungible tokens; downloadable software for use in displaying, electronically trading, storing, sending, receiving, accepting and transmitting image files of sports highlights, avatars for games and virtual worlds, characters for games and virtual worlds, food, clothing, accessories and weapons for characters and avatars in games and virtual worlds, trading cards, drawings, works of art, and movie and film highlights authenticated by non-fungible tokens (NFTs).

  • Online retail store services featuring downloadable virtual goods, namely, computer programs for use online and in online virtual worlds for entertainment purposes; online retail store services featuring downloadable digital contents, namely, computer programs for use online and in online virtual worlds for entertainment purposes; providing online marketplace for buyers and sellers of goods being downloadable digital files authenticated by non-fungible tokens (NFTs); online retail store services featuring downloadable digital image files of sports highlights, avatars for games and virtual worlds, characters for games and virtual worlds, food, clothing, accessories and weapons for characters and avatars in games and virtual worlds, trading cards, drawings, works of art, and movie and film highlights authenticated by non-fungible tokens (NFTs); online retail store services featuring downloadable digital files containing digital collectibles in the nature of downloadable audio and video recordings in the field of sports highlights, avatars for games and virtual worlds, characters for games and virtual worlds, food, clothing, accessories and weapons for characters and avatars in virtual worlds, trading cards, drawings, works of art, and movie and film clips authenticated by non-fungible tokens (NFTs); online retail store services featuring downloadable digital text and electronic publications in the nature of books and comic books in the field of sports highlights, avatars for games and virtual worlds, characters for games and virtual worlds, food, clothing, accessories and weapons for characters and avatars in games and virtual worlds, trading cards, drawings, works of art, and movie and film highlights authenticated by non-fungible tokens; online retail store services featuring downloadable digital music files authenticated by non-fungible tokens; providing advertising space in online virtual worlds on the internet; arranging and conducting of fairs and exhibitions for business and advertising purposes using virtual reality, augmented reality and mixed reality systems; providing information concerning commercial sales using virtual reality, augmented reality and mixed reality systems

  • Providing online non-downloadable data, movie, photo, image, animation, and video of virtual goods in the field of sports highlights, avatars for games and virtual worlds, characters for games and virtual worlds, food, clothing, accessories and weapons for characters and avatars, trading cards, drawings, works of art, movie clips, authenticated by non-fungible tokens (NFTs) for use online and in online virtual worlds; Entertainment services, namely, providing online non-downloadable digital files containing images, videos, audios, music, texts, electronic publications in the nature of books, all the field of sports highlights, avatars for games and virtual worlds, characters for games and virtual worlds, food, clothing, accessories and weapons for characters and avatars, trading cards, drawings, works of art, movie clips, authenticated by non-fungible tokens (NFTs); organization of social entertainment events in online virtual worlds excluding movies, shows, plays, musical performances, sports, horse races, bicycle races, boat races and auto races; arranging and planning of entertainment services being movies, shows, plays and musical performances in online virtual worlds; entertainment services in online virtual worlds, namely, organization, arranging and conducting of sports competitions; virtual reality, augmented reality and mixed reality game services provided on-line from a computer network.

  • Providing non-downloadable virtual goods, namely, computer programs for use online and in online virtual worlds for entertainment purposes, namely, computer game software featuring food, clothing and accessories, weapons, tools for building, materials for constructing buildings, modes of transportation, and works of art; providing online non-downloadable virtual reality, augmented reality and mixed reality computer software for entertainment purposes, namely, computer game software; providing online non-downloadable virtual reality, augmented reality and mixed reality computer programs for entertainment purposes, namely, computer game software; providing online non-downloadable computer software for motion tracking, visualization, controlling, viewing and displaying of virtual reality, augmented reality and mixed reality worlds; design, programming and maintenance of virtual reality, augmented reality and mixed reality computer software; design, programming, and maintenance of virtual reality, augmented reality and mixed reality computer programs

History

What has happened so far

Steps recorded by the USPTO, newest first.

  1. Final decision transaction processed by ib
  2. Final disposition notice sent to ib
  3. Final disposition processed
  4. Limitation from the ib examined, no action is needed
  5. Final disposition notice created, to be sent to ib
  6. Notice of registration confirmation emailed
  7. Registered-principal register
  8. Official gazette publication confirmation e-mailed
  9. Published for opposition
  10. Notification of notice of publication e-mailed

10 earlier steps on the official record.

Disputes

Oppositions and cancellations

Proceedings recorded against this mark by the USPTO. Reported as recorded, not legal advice.

FAQ

About SONY

Who owns the trademark "SONY"?

The USPTO trademark "SONY" (application 79379586) is owned by Sony Group Corporation.

What is the status of "SONY"?

Its status at the USPTO is: registered.

When was "SONY" registered?

It was registered on July 8, 2025.

API

Get this data via the API

Everything on this page comes from the Signa API. Pull SONY and marks like it into your own product with one request.

  • GET/v1/trademarks/{id}

    The full record: owners, classes, dates and images

  • GET/v1/trademarks/{id}/events

    Every step in the office history

  • GET/v1/proceedings?trademark_id={id}

    Oppositions and cancellations against the mark

GET /v1/trademarks/{id}
ID=tm_019d2b30-4d28-74eb-a60c-44760526146d
curl https://api.signa.so/v1/trademarks/$ID \
  -H "Authorization: Bearer $SIGNA_API_KEY"
Response
{
  "id": "tm_019d2b30-4d28-74eb-a60c-44760526146d",
  "object": "trademark",
  "mark_text": "SONY",
  "status": {
    "primary": "active",
    "stage": "registered"
  },
  "office_code": "US",
  "application_number": "79379586",
  "filing_date": "2023-07-26",
  "nice_classes": [
    9,
    35,
    41,
    42
  ],
  "owners": [
    {
      "name": "Sony Group Corporation",
      "entity_id": "ent_019eb74b-9a2a-7553-8bdf-d218656a4ba3"
    }
  ]
}