USPTO trademark

IICON

RegisteredUSPTOWord and designClass 35Class 41

"IICON" is a word and design mark owned by Entertainment Software Association, filed at the USPTO on January 15, 2025. It is registered and covers classes 35 and 41.

Official USPTO record
IICON trademark as filed
As filed with the USPTO
Status
Registered
Since October 20, 2026
Filed
January 15, 2025
Registered
October 20, 2026
Expires
Not recorded
Application no.
98964642
Registration no.
8514750
Office
USPTO
United States Patent and Trademark Office
Mark type
Word and design
2 classes
Ownership

Who owns IICON

The owner on file, matched to the company behind it. Every owner-name spelling for that company is grouped on its page.

Goods and services

What the mark covers

The products and services IICON is filed for, grouped by Nice class.

  • Organizing and conducting trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; organizing and conducting online virtual trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting online virtual trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; promoting public awareness of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; promoting public awareness of the connections between the video game industry and other industries; promoting collaboration between the video game industry and other industries to achieve advancements in the field of interactive entertainment; organizing business networking events in the field of the video game industry; organizing business networking events focused on the connections between the video game industry and other industries

  • Arranging, organizing and conducting educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting educational and business conferences, seminars, and educational exhibitions focusing on the connections between the video game industry and other industries; arranging, organizing and conducting online virtual educational and business conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting online virtual educational and business conferences, seminars, and educational exhibitions focusing on the connections between the video game industry and other industries; providing entertainment information in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; providing entertainment information in the field of connections between the video game industry and other industries

History

What has happened so far

Steps recorded by the USPTO, newest first.

  1. Notice of registration confirmation emailed
  2. Registered-principal register
  3. Notice of acceptance of statement of use e-mailed
  4. Allowed principal register - sou accepted
  5. Amendment from applicant entered
  6. Correspondence received in law office
  7. Teas response to office action received
  8. Notification of non-final action e-mailed
  9. Non-final action e-mailed
  10. Su - non-final action - written

10 earlier steps on the official record.

FAQ

About IICON

Who owns the trademark "IICON"?

The USPTO trademark "IICON" (application 98964642) is owned by Entertainment Software Association.

What is the status of "IICON"?

Its status at the USPTO is: registered.

When was "IICON" registered?

It was registered on October 20, 2026.

API

Get this data via the API

Everything on this page comes from the Signa API. Pull IICON and marks like it into your own product with one request.

  • GET/v1/trademarks/{id}

    The full record: owners, classes, dates and images

  • GET/v1/trademarks/{id}/events

    Every step in the office history

  • GET/v1/proceedings?trademark_id={id}

    Oppositions and cancellations against the mark

GET /v1/trademarks/{id}
ID=tm_019d2a57-b7de-753f-9352-003dcc5b9370
curl https://api.signa.so/v1/trademarks/$ID \
  -H "Authorization: Bearer $SIGNA_API_KEY"
Response
{
  "id": "tm_019d2a57-b7de-753f-9352-003dcc5b9370",
  "object": "trademark",
  "mark_text": "IICON",
  "status": {
    "primary": "active",
    "stage": "registered"
  },
  "office_code": "US",
  "application_number": "98964642",
  "filing_date": "2025-01-15",
  "nice_classes": [
    35,
    41
  ],
  "owners": [
    {
      "name": "Entertainment Software Association",
      "entity_id": "ent_019eb6fe-55bd-72e9-b2b6-d181e408ecb7"
    }
  ]
}