USPTO trademark

INTERACTIVE INNOVATION CONFERENCE

RegisteredUSPTOWord markClass 35Class 41

"INTERACTIVE INNOVATION CONFERENCE" is a word mark owned by Entertainment Software Association, filed at the USPTO on January 8, 2025. It is registered and covers classes 35 and 41.

Official USPTO record
INTERACTIVE INNOVATION CONFERENCE trademark as filed
As filed with the USPTO
Status
Registered
Since July 21, 2026
Filed
January 8, 2025
Registered
July 21, 2026
Expires
Not recorded
Application no.
98945343
Registration no.
8360963
Office
USPTO
United States Patent and Trademark Office
Mark type
Word mark
2 classes
Ownership

Who owns INTERACTIVE INNOVATION CONFERENCE

The owner on file, matched to the company behind it. Every owner-name spelling for that company is grouped on its page.

Goods and services

What the mark covers

The products and services INTERACTIVE INNOVATION CONFERENCE is filed for, grouped by Nice class.

  • Organizing and conducting trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; organizing and conducting virtual trade shows and exhibitions for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; organizing and conducting virtual trade shows and exhibitions for business purposes focusing on the connections between the video game industry and other industries; promoting public awareness of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; promoting public awareness of the connections between the video game industry and other industries; promoting collaboration between the video game industry and other industries for the purpose of examining how interactive entertainment is leading to business opportunities in industries beyond the video game industry; organizing business networking events in the field of the video game industry; organizing business networking events focused on the connections between the video game industry and other industries

  • Arranging, organizing and conducting educational conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting educational conferences, seminars, and exhibitions focusing on the connections between the video game industry and other industries; arranging, organizing and conducting virtual educational conferences and seminars, exhibitions for entertainment purposes and social entertainment events in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; arranging, organizing, and conducting virtual educational conferences, seminars, and exhibitions focusing on the connections between the video game industry and other industries; providing entertainment information on current events and anticipated future developments relating to the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; providing entertainment information on current events and anticipated future developments relating to the field of connections between the video game industry and other industries; Organizing and conducting conferences for business purposes in the fields of computer games, video games, mobile games, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; Organizing and conducting conferences for business purposes focusing on the connections between the video game industry and other industries; Organizing and conducting virtual conferences for business purposes in the fields of computer games, video games, mobile game, interactive entertainment products for gamers and consumer electronics for gamers, all of which may relate to esports; Organizing and conducting virtual conferences for business purposes focusing on the connections between the video game industry and other industries

History

What has happened so far

Steps recorded by the USPTO, newest first.

  1. Notice of registration confirmation emailed
  2. Registered-supplemental register
  3. Approved for registration supplemental register
  4. Notification of examiners amendment e-mailed
  5. Examiner's amendment entered
  6. Examiners amendment e-mailed
  7. Examiners amendment -written
  8. Use amendment accepted
  9. Teas/email correspondence entered
  10. Correspondence received in law office

10 earlier steps on the official record.

FAQ

About INTERACTIVE INNOVATION CONFERENCE

Who owns the trademark "INTERACTIVE INNOVATION CONFERENCE"?

The USPTO trademark "INTERACTIVE INNOVATION CONFERENCE" (application 98945343) is owned by Entertainment Software Association.

What is the status of "INTERACTIVE INNOVATION CONFERENCE"?

Its status at the USPTO is: registered.

When was "INTERACTIVE INNOVATION CONFERENCE" registered?

It was registered on July 21, 2026.

API

Get this data via the API

Everything on this page comes from the Signa API. Pull INTERACTIVE INNOVATION CONFERENCE and marks like it into your own product with one request.

  • GET/v1/trademarks/{id}

    The full record: owners, classes, dates and images

  • GET/v1/trademarks/{id}/events

    Every step in the office history

  • GET/v1/proceedings?trademark_id={id}

    Oppositions and cancellations against the mark

GET /v1/trademarks/{id}
ID=tm_019d2a4c-8d56-752c-a05b-cf3a01f0ca3b
curl https://api.signa.so/v1/trademarks/$ID \
  -H "Authorization: Bearer $SIGNA_API_KEY"
Response
{
  "id": "tm_019d2a4c-8d56-752c-a05b-cf3a01f0ca3b",
  "object": "trademark",
  "mark_text": "INTERACTIVE INNOVATION CONFERENCE",
  "status": {
    "primary": "active",
    "stage": "registered"
  },
  "office_code": "US",
  "application_number": "98945343",
  "filing_date": "2025-01-08",
  "nice_classes": [
    35,
    41
  ],
  "owners": [
    {
      "name": "Entertainment Software Association",
      "entity_id": "ent_019eb6fe-55bd-72e9-b2b6-d181e408ecb7"
    }
  ]
}