UKIPO trademark

SUGARTOWN

RegisteredUKIPOWord markClass 9Class 35Class 41Class 42

"SUGARTOWN" is a word mark owned by Zynga Inc., filed at the UKIPO on August 18, 2023. It is registered and covers classes 9, 35, 41 and 42.

Official UKIPO record
SUGARTOWN
Word mark as filed with the UKIPO
Status
Registered
Since August 18, 2023
Filed
August 18, 2023
Registered
December 22, 2023
Expires
August 18, 2033
Application no.
UK00003947306
Registration no.
UK00003947306
Office
UKIPO
Intellectual Property Office
Mark type
Word mark
4 classes
Ownership

Who owns SUGARTOWN

The owner on file, matched to the company behind it. Every owner-name spelling for that company is grouped on its page.

Goods and services

What the mark covers

The products and services SUGARTOWN is filed for, grouped by Nice class.

  • Downloadable computer game software; Downloadable computer game programs; Downloadable electronic game programs; Interactive downloadable video game programs; Downloadable computer software for providing access to computer games through online social networking websites; Downloadable computer game software for use on mobile devices; Downloadable computer software and mobile application software providing a virtual marketplace; Downloadable computer software and mobile application software for engaging in social networking and creating and interacting with online and virtual communities; Downloadable computer software relating to virtual goods, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation for use in video games and online virtual worlds; Downloadable computer software, namely, virtual goods, digital assets, digital items, and digital collectibles for use in video games and online virtual worlds; Downloadable computer software for the creation of computer-generated imagery, graphics and content for use in game worlds, online universes, and metaverse environments; Downloadable computer software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics, images, audio, video, and multimedia content and electronic publications, and electronic games; Downloadable computer software for processing electronic payments; Downloadable computer software for use with digital and virtual currency; Downloadable virtual reality software for providing metaverse experiences; Downloadable virtual reality software for creating multimedia content; Digital materials, namely, downloadable audio, video, text, image, and multimedia files, in the field of video games, computer games, and mobile games, authenticated by non-fungible tokens (NFTs); Downloadable virtual goods, digital assets, digital items, and digital collectibles, namely, computer software and electronic programs featuring blockchain-based non-fungible tokens (NFTs) for use in video games and online virtual worlds; Downloadable virtual goods, namely, computer software programs featuring in-game resources, tokens and virtual currency for use in video games and other virtual worlds; digital media, namely, artwork, text, audio, video and/or non-fungible tokens.

  • Online retail store services in relation to game software, video games, computer games, and game programs; Online retail store services in relation to virtual goods, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation for use in online virtual worlds; Operating an on-line marketplace in relation to blockchain-based non-fungible assets; Operating an on-line marketplace in relation to digital collectibles; Provision of an on-line marketplace for buyers and sellers of blockchain-based non-fungible assets; Provision of an online marketplace for buyers and sellers of downloadable digital multimedia files in relation to artwork, text, audio, and video relating to video games authenticated by non-fungible tokens.

  • Entertainment services, namely, providing online computer, electronic, and virtual reality games; Entertainment services, namely, providing temporary use of non-downloadable computer games for use on mobile devices; Entertainment services, namely, providing a website featuring information about computer games, games, puzzles and information about mobile games; Multimedia publishing of games; Entertainment services, namely, multimedia production services; Entertainment services, namely, providing an online virtual environment; Entertainment services, namely, providing online, non-downloadable virtual avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation for use in online worlds and virtual environments created for entertainment purposes; Entertainment services, namely, providing on-line, non-downloadable digital collectibles, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation authenticated by non-fungible tokens (NFTs); Virtual reality video production for entertainment purposes; Arranging, organizing, conducting, and hosting events, exhibitions, and conferences in the field of computer games, electronic games, and virtual reality games for entertainment purposes.

  • Providing temporary use of online non-downloadable computer game software; Providing temporary use of online non-downloadable game programs; Providing temporary use of online non-downloadable electronic game programs; Providing temporary use of online non-downloadable interactive video game programs; Providing temporary use of online non-downloadable software for providing access to computer games through online social networking websites; Providing temporary use of online non-downloadable software for use on mobile devices; Providing temporary use of online non-downloadable software providing a virtual marketplace; Providing temporary use of online non-downloadable software for engaging in social networking and creating and interacting with online and virtual communities; Providing temporary use of online non-downloadable software relating to virtual goods, namely, avatars, characters, clothing, pets, environments, structures, props, furniture, vehicles, weapons, tools, toys, emotes, gestures, art, photos, images, videos, and animation for use in video games and online virtual worlds; Providing temporary use of online non-downloadable software for virtual goods, digital assets, digital items, and digital collectibles for use in video games and online virtual worlds; Providing temporary use of online non-downloadable software for the creation of computer-generated imagery, graphics and content for use in game worlds, online universes, and metaverse environments; Providing temporary use of online non-downloadable software for creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organizing text, data, graphics, images, audio, video, and multimedia content and electronic publications, and electronic games; Providing temporary use of online non-downloadable software for processing electronic payments; Providing temporary use of online non-downloadable software for use with digital and virtual currency; Providing temporary use of online non-downloadable software for providing metaverse experiences; Providing temporary use of online non-downloadable software for creating multimedia content; Providing temporary use of online non-downloadable software for virtual goods, digital assets, digital items, and digital collectibles, namely, computer programs featuring non-fungible tokens (NFTs) for use in video games and online virtual worlds; Computer services, namely, hosting an online community website featuring game and non-game worlds, online universes, and metaverse environments; Hosting of digital content on the internet; Providing temporary use of online non-downloadable software using blockchain technology for authenticating and processing non-fungible tokens; Providing temporary use of online non-downloadable software for trading non-fungible tokens.

FAQ

About SUGARTOWN

Who owns the trademark "SUGARTOWN"?

The UKIPO trademark "SUGARTOWN" (application UK00003947306) is owned by Zynga Inc.

What is the status of "SUGARTOWN"?

Its status at the UKIPO is: registered.

When was "SUGARTOWN" registered?

It was registered on December 22, 2023 and is due to expire on August 18, 2033.

API

Get this data via the API

Everything on this page comes from the Signa API. Pull SUGARTOWN and marks like it into your own product with one request.

  • GET/v1/trademarks/{id}

    The full record: owners, classes, dates and images

  • GET/v1/trademarks/{id}/events

    Every step in the office history

  • GET/v1/proceedings?trademark_id={id}

    Oppositions and cancellations against the mark

GET /v1/trademarks/{id}
ID=tm_019f422b-df15-73b9-9ff9-7f2e84af9cba
curl https://api.signa.so/v1/trademarks/$ID \
  -H "Authorization: Bearer $SIGNA_API_KEY"
Response
{
  "id": "tm_019f422b-df15-73b9-9ff9-7f2e84af9cba",
  "object": "trademark",
  "mark_text": "SUGARTOWN",
  "status": {
    "primary": "active",
    "stage": "registered"
  },
  "office_code": "GB",
  "application_number": "UK00003947306",
  "filing_date": "2023-08-18",
  "nice_classes": [
    9,
    35,
    41,
    42
  ],
  "owners": [
    {
      "name": "Zynga Inc.",
      "entity_id": "ent_019f286d-1e02-70aa-999b-2fbaed947e69"
    }
  ]
}