LEGO
"LEGO" is a word mark owned by LEGO Holding A/S, filed at the CIPO on May 1, 2024. It is registered and covers classes 9, 28, 35 and 41.
- Status
- Registered
- Since September 7, 2026
- Filed
- May 1, 2024
- Registered
- September 7, 2026
- Expires
- September 7, 2036
- Application no.
- 2324630
- Registration no.
- TMA1443191
- Office
- CIPO
- Canadian Intellectual Property Office
- Mark type
- Word mark
- 4 classes
Who owns LEGO
The owner and representative on file with the office.
Owner
LEGO Holding A/S
Denmark
Representative
Smart & Biggar LP
Smart & Biggar LP
What the mark covers
The products and services LEGO is filed for, grouped by Nice class.
Downloadable audio recordings featuring music, television shows, and movies; pre-recorded motion picture films; downloadable electronic publications in the nature of children's books, picture books, story books, comic books, travel books, educational books in the field of early reading and books in the field of construction toys; computers; computer game software, recorded; computer hardware; downloadable image files containing artworks, texts, graphics and photographs; pre-recorded CDs and DVDs containing audio and video clips, music, motion picture films, television shows, and computer games; pre-recorded and downloadable video recordings in the field of children's entertainment; recorded computer game programs; downloadable and recorded computer software for use in organizing, transmitting, receiving, playing, storing and reviewing sound, and image files; teaching apparatus and instruments, namely, electronic games and puzzles for the teaching of children; audiovisual receivers; chargers for general purpose batteries; wireless chargers for general purpose batteries; general purpose consumer household batteries; computer network routers; wireless radio transmitter; wireless audio transmitter; wireless video transmitter; audio- and video- receivers; computer application software in playing video and computer games; light-emitting diodes [LED]; electronic chips for the manufacture of integrated circuits; programmable logic controllers; electric transformers; integrated circuits; motion sensors; electric switchboxes; electrical terminal blocks; electrical connectors; electrical and electronic components, namely, front-end modules; electric power supply sockets; electronic tags for goods; downloadable virtual goods, namely, clothing, footwear, headwear, masquerade costumes, masquerade masks, textile fabrics, lighting, namely indoor lighting fixtures, key rings, charms for key rings, lanyards for keys, time instruments, namely watches, jewellery, jewellery boxes, printed matter, namely flyers, magazines, manuals, and newsletters, pictures, stationery, namely paper stationery, educational supplies, packaging materials of paper and cardboard, bags, namely backpacks, book bags, sports bags, and handbags, umbrellas, indoor and outdoor furniture, picture frames, tableware, namely dishes, glasses, and flatware being knives, forks and spoons, cookware, household containers for food, games, namely, board games, card games, building games, and hand-held games with liquid crystal displays, toys, namely, construction toys, toy construction blocks and connecting links therefor, toy vehicles, toy animals, toy foliage, toy furniture, toy weapons, and toy buildings and accessories therefore, toy figurines and ornaments for Christmas trees for use in online virtual worlds.
Games, namely, board games, card games, building games, and hand-held games with liquid crystal displays; toys, namely, construction toys, toy construction blocks and connecting links therefor, toy figures, toy vehicles, toy animals, toy foliage, toy furniture, toy weapons, and toy buildings and accessories therefore, toy boxes; electronic games, namely, electronic hand-held games, electronic games consoles adapted for use with an external display screen and monitor, and gamepads for use with electronic games; construction toys; ornaments for Christmas trees, except lights, candles and confectionery; toy masks; electronic action toys, mechanical toys, toy action figures; trading card games; toy blocks for learning braille; plush toys; remote controls for toys.
Retail and wholesale services relating to downloadable audio recordings featuring music, television shows, and movies, downloadable pre-recorded motion picture films, downloadable electronic publications in the nature of children's books, picture books, story books, comic books, travel books, educational books in the field of early reading and books in the field of construction toys, computer software, computer hardware, electrical apparatus and instruments (including wireless) for use in communications remote controls for toys, downloadable digital image files authenticated by non-fungible tokens [NFTs], pre-recorded CDs and DVDs containing audio and video clips, music, motion picture films, television shows, and computer games, pre-recorded and downloadable videos recordings in the field of children's entertainment, recorded computer game programs, downloadable and recorded computer software for use in organizing, transmitting, receiving, playing, storing and reviewing, sound and image files, teaching apparatus and instruments, namely, electronic games and puzzles for the teaching of children, audiovisual receivers, audiovisual apparatus, computer network routers, wireless transmitters, audio- and video-receivers, application software, light-emitting diodes [LED], electronic chips for the manufacture of integrated circuits, programmable logic controllers, electric transformers, integrated circuits, motion sensors, electric switchboxes, electrical terminals blocks, electrical connectors, electrical and electric components, namely, frontend modules, electric power supply units, electronic tags, games, namely, board games, card games, building games, and hand-held games with liquid crystal displays, toys, namely, construction toys, toy construction blocks and connecting links therefor, toy figures, toy vehicles, toy animals, toy foliage, toy furniture, toy weapons, and toy buildings and accessories therefore, toy boxes, electronic games, namely, electronic hand-held games, electronic games consoles adapted for use with an external display screen and monitor, and gamepads for use with electronic games, ornaments for Christmas trees, except lights, candles and confectionery, toy masks, electronic action toys, mechanical toys, toy action figures, trading card games, toy blocks for learning braille, plush toys; online retail services for downloadable virtual clothing, footwear, headwear, masquerade costumes, masquerade masks, textile fabrics, lighting, namely indoor lighting fixtures, key rings, charms for key rings, lanyards for keys, time instruments, namely watches, jewellery, jewellery boxes, printed matter, namely flyers, magazines, manuals, and newsletters, pictures, stationery, namely paper stationery, educational supplies, packaging materials of paper and cardboard, bags, namely backpacks, book bags, sports bags, and handbags, umbrellas, indoor and outdoor furniture, picture frames, tableware, namely dishes, glasses, and flatware being knives, forks and spoons, cookware, household containers for food, games, namely, board games, card games, building games, and hand-held games with liquid crystal displays, toys, namely, construction toys, toy construction blocks and connecting links therefor, toy vehicles, toy animals, toy foliage, toy furniture, toy weapons, and toy buildings and accessories therefore, toy figurines and ornaments for Christmas trees, for use in online virtual worlds.
Educational services, namely, providing instruction, courses, lessons, classes and workshops in the fields of the arts, mathematics, physics, chemistry, biology, geology, ecology, computer technology, chemical engineering, mechanical engineering, electrical engineering, civil engineering, and robotics; provision of training, namely, training in the fields of robotics and the development of computer and robotic hardware and software; provision of education and instruction, namely, providing instruction, courses, lessons, classes and workshops to children and young adults in the fields of the arts, mathematics, physics, chemistry, biology, geology, ecology, computer technology, chemical engineering, mechanical engineering, electrical engineering, civil engineering, and robotics; providing online courses of instruction in the fields of robotics and the development of computer and robotic hardware and software; arranging and conducting of online colloquiums and workshops in the fields of robotics and the development of computer and robotic hardware and software; organization of conferences, exhibitions and competitions in the fields of robotics and the development of computer and robotic hardware and software; training services in the field of teaching adults and children; entertainment services, namely, the organization of conferences, exhibitions, and competitions in the field of construction toys for non-business and non-commercial purposes; cultural activities, namely, the organization of art shows; providing information on entertainment in the field of computer games, video games, card games, animated cartoons, comics, novels and magazines; providing information in the field of children's education; providing online electronic publications, not downloadable, in the field of children's entertainment via the internet; providing online educational computer games; providing online videos, not downloadable, in the field of children's entertainment via the internet; providing online music, not downloadable; entertainment services, namely, providing on-line, non-downloadable virtual art works, photographs, images, animation, and videos for use provided in virtual environments; virtual reality game services provided on-line from a computer network.
What has happened so far
Steps recorded by the CIPO, newest first.
- Registered
- Registration Pending
- Advertised; Vol.73 Issue 3738
- Correspondence Created
- Agent Changed; Transferred From: 2502 To: 59
- Approval Notice Sent; APPROVED BY PROGRAM EX200M1
- Approved; APPROVED BY PROGRAM EX200M1
- Correspondence Created
- Correspondence Created
- Default Removed
10 earlier steps on the official record.
About LEGO
Who owns the trademark "LEGO"?
The CIPO trademark "LEGO" (application 2324630) is owned by LEGO Holding A/S.
What is the status of "LEGO"?
Its status at the CIPO is: registered.
When was "LEGO" registered?
It was registered on September 7, 2026 and is due to expire on September 7, 2036.
Get this data via the API
Everything on this page comes from the Signa API. Pull LEGO and marks like it into your own product with one request.
GET/v1/trademarks/{id}The full record: owners, classes, dates and images
GET/v1/trademarks/{id}/eventsEvery step in the office history
GET/v1/proceedings?trademark_id={id}Oppositions and cancellations against the mark
ID=tm_019deb45-6716-772a-9ac9-ac103d636e70
curl https://api.signa.so/v1/trademarks/$ID \
-H "Authorization: Bearer $SIGNA_API_KEY"{
"id": "tm_019deb45-6716-772a-9ac9-ac103d636e70",
"object": "trademark",
"mark_text": "LEGO",
"status": {
"primary": "active",
"stage": "registered"
},
"office_code": "CA",
"application_number": "2324630",
"filing_date": "2024-05-01",
"nice_classes": [
9,
28,
35,
41
],
"owners": [
{
"name": "LEGO Holding A/S",
"entity_id": null
}
]
}