LUDOS
"LUDOS" is a word mark owned by Tencent Holdings Limited, filed at the USPTO on September 3, 2026. It is under examination and covers classes 9, 41 and 42.
- Status
- Under examination
- Since September 3, 2026
- Filed
- September 3, 2026
- Registered
- Not yet
- Priority date
- August 31, 2026
- Claimed from European Union
- Application no.
- 50089554
- Registration no.
- Not yet
- Office
- USPTO
- United States Patent and Trademark Office
- Mark type
- Word mark
- 3 classes
Who owns LUDOS
The owner and representative on file with the office.
Owner
Tencent Holdings Limited
Grand Cayman, Cayman Islands
Representative
Xheneta Ademi
Quarles & Brady LLP
What the mark covers
The products and services LUDOS is filed for, grouped by Nice class.
Computer game software; video game software; interactive game software; downloadable computer game software; downloadable video game software; downloadable electronic game software; downloadable interactive entertainment software; downloadable AI-enabled software platforms for the playtesting of video games; downloadable all-in-one software platforms for analysing and managing the testing and playtesting process for video games; downloadable unified software systems using artificial intelligence to analyse and manage the entire testing process for video games; downloadable computer software for the testing, playtesting, quality assurance, evaluation and analysis of video games; downloadable artificial intelligence software for automating, analysing and managing video game playtesting and testing processes; downloadable software for collecting, processing, analysing, visualising and reporting data generated during the testing and playtesting of video games; downloadable software for analysing player behaviour, player interactions, gameplay data, gameplay telemetry and user feedback for video game testing and development purposes; downloadable software for identifying, detecting, recording, tracking and analysing bugs, errors, crashes, defects, anomalies and performance issues in video games; downloadable software for generating, managing, executing and analysing test cases and test scenarios for video games; downloadable software for simulating player behaviour and gameplay for the purpose of testing video games; downloadable software for managing video game testing workflows, test plans, test sessions, test results and testing data; downloadable software for analysing the performance, functionality, usability and compatibility of video games; downloadable software for generating reports, analytics and recommendations relating to video game testing, playtesting and quality assurance; downloadable and recorded software platforms incorporating artificial intelligence for managing the entire video game testing and playtesting process.
Game services provided online from a computer network; providing online games; providing computer games and video games online; entertainment services relating to computer games and video games; providing information relating to computer games and video games; training services relating to AI-enabled video game playtesting platforms; training services relating to video game playtesting, testing and quality assurance; training in the use of unified software systems and artificial intelligence software for analysing and managing the testing and playtesting process for video games; training in the use of software and artificial intelligence systems for the testing, playtesting, evaluation and analysis of video games; providing online electronic publications, not downloadable, relating to video games and to video game playtesting, testing, evaluation and quality assurance; publication of instructional and educational materials relating to video game testing, playtesting and quality assurance.
Software as a service (SaaS) featuring AI-enabled software platforms for the playtesting of video games; software as a service (SaaS) featuring all-in-one software platforms for analysing and managing the testing and playtesting process for video games; software as a service (SaaS) featuring unified software systems using artificial intelligence to analyse and manage the entire testing process for video games; platform as a service (PaaS) featuring AI-enabled software platforms for the playtesting of video games; platform as a service (PaaS)featuring software platforms for analysing and managing the testing and playtesting process for video games; software as a service (SaaS) featuring software for the testing, playtesting, quality assurance, evaluation and analysis of video games; providing temporary use of online non-downloadable artificial intelligence software for automating, analysing and managing video game playtesting and testing processes; providing temporary use of online non-downloadable software for collecting, processing, analysing, visualising and reporting data generated during video game testing and playtesting; providing temporary use of online non-downloadable software for analysing player behaviour, player interactions, gameplay data, gameplay telemetry and user feedback for video game testing and development purposes; providing temporary use of online non-downloadable software for identifying, detecting, recording, tracking and analysing bugs, errors, crashes, defects, anomalies and performance issues in video games; providing temporary use of online non-downloadable software for generating, managing, executing and analysing test cases and test scenarios for video games; providing temporary use of online non-downloadable software for simulating player behaviour and gameplay for the purpose of testing video games; providing temporary use of online non-downloadable software for managing video game testing workflows, test plans, test sessions, test results and testing data; providing temporary use of online non-downloadable software for analysing the performance, functionality, usability and compatibility of video games; testing of video game software; quality control and quality assurance testing of video game software; technical testing and evaluation of video game software; performance testing of video game software; usability testing of video game software; compatibility testing of video game software; automated testing of video game software; analysis of technical data generated from the testing and playtesting of video games; computer software design and development in relation to software for video game testing, playtesting, analysis and quality assurance; design and development of AI-enabled software platforms for analysing and managing the testing and playtesting process for video games; artificial intelligence technology consultancy in relation to the testing, playtesting, evaluation and quality assurance of video games.
What has happened so far
Steps recorded by the USPTO, newest first.
- Application filing receipt mailed
- New application entered
About LUDOS
Who owns the trademark "LUDOS"?
The USPTO trademark "LUDOS" (application 50089554) is owned by Tencent Holdings Limited.
What is the status of "LUDOS"?
Its status at the USPTO is: under examination.
Get this data via the API
Everything on this page comes from the Signa API. Pull LUDOS and marks like it into your own product with one request.
GET/v1/trademarks/{id}The full record: owners, classes, dates and images
GET/v1/trademarks/{id}/eventsEvery step in the office history
GET/v1/proceedings?trademark_id={id}Oppositions and cancellations against the mark
ID=tm_01a06c87-4cdc-7729-843e-7c8c1d18e00e
curl https://api.signa.so/v1/trademarks/$ID \
-H "Authorization: Bearer $SIGNA_API_KEY"{
"id": "tm_01a06c87-4cdc-7729-843e-7c8c1d18e00e",
"object": "trademark",
"mark_text": "LUDOS",
"status": {
"primary": "pending",
"stage": "examining"
},
"office_code": "US",
"application_number": "50089554",
"filing_date": "2026-09-03",
"nice_classes": [
9,
41,
42
],
"owners": [
{
"name": "Tencent Holdings Limited",
"entity_id": null
}
]
}