TENCENT GAMES VOX
"TENCENT GAMES VOX" is a word and design mark owned by Tencent Holdings Limited, filed at the USPTO on August 14, 2026. It is under examination and covers classes 9, 38, 41 and 42.
- Status
- Under examination
- Since August 14, 2026
- Filed
- August 14, 2026
- Registered
- Not yet
- Priority date
- July 31, 2026
- Claimed from European Union
- Application no.
- 50050836
- Registration no.
- Not yet
- Office
- USPTO
- United States Patent and Trademark Office
- Mark type
- Word and design
- 4 classes
Who owns TENCENT GAMES VOX
The owner and representative on file with the office.
Owner
Tencent Holdings Limited
Grand Cayman, Cayman Islands
Representative
Xheneta Ademi
Quarles & Brady LLP
What the mark covers
The products and services TENCENT GAMES VOX is filed for, grouped by Nice class.
Computer game programs; Computer game software; Video game software; Computer game software for use on mobile and cellular phones; Electronic game software for mobile phones; Game programs and software for use with electronic games of all kinds; Downloadable computer game software via a global computer network and wireless devices; Computer game programs downloaded via the Internet; Downloadable electronic game programs; Computer software applications, downloadable; Application development software, downloadable; Computer programs (downloadable software); Artificial intelligence software; Artificial intelligence software for game technologies; Artificial intelligence software for computer games, video games and interactive entertainment; Machine learning software; Generative artificial intelligence software; Computer software for game artificial intelligence (AI); Computer software for controlling artificial intelligence-powered non-player characters (NPCs); Computer software for autonomous virtual game characters; Computer software for conversational artificial intelligence; Computer software for natural language processing; Computer software for generating, synthesising, modifying and processing speech and voices; Computer software for real-time in-game voice synthesis; Computer software for real-time speech synthesis in computer games; Speech synthesis software; Text-to-speech software; Speech recognition software; Voice conversion software; Voice cloning software; Computer software for generating dynamic dialogue for computer games; Computer software for procedural generation of game content; Computer software for generating game assets using artificial intelligence; Computer software for localisation and translation of in-game dialogue; Downloadable software for creating, training, operating and managing AI-powered virtual characters; Downloadable software development kits (SDKs) for game artificial intelligence; Application programming interface (API) software for game artificial intelligence; Electronic publications, downloadable; Downloadable digital files authenticated by non-fungible tokens (NFTs); Downloadable music files; Downloadable image files.
Voice communication services for online computer games; Transmission of voice, audio and data via computer networks; Streaming of audio for use in online computer games; Providing online chat rooms and electronic communication services for computer game players; Telecommunications services enabling real-time voice interaction between users and AI-powered virtual characters.
Game services provided online from a computer network; Providing Internet games, non-downloadable; Gaming services; Organization of electronic game competitions; E-sports services; Virtual reality game services provided online from a computer network; Providing online entertainment in the nature of game tournaments; Video entertainment services; Interactive entertainment services; Providing online entertainment featuring artificial intelligence-generated game content; Providing online entertainment featuring AI-controlled virtual characters; Providing online entertainment featuring real-time AI-generated dialogue; Providing online entertainment featuring real-time in-game voice synthesis; Providing online voice-based interactive gaming services; Production of computer game content using artificial intelligence; Providing information online relating to computer games and computer enhancements for games.
Computer software design; Providing a website featuring web-based services for online management of personal computer game software; Providing temporary use of web-based software; Providing temporary use of web-based applications; Software as a service (SaaS); Platform as a service (PaaS); Software development in the framework of software publishing; Application service provider (ASP) services; Development of computer software application solutions; Design and development of software in the field of mobile applications; Development of video and computer games; Design and development of game artificial intelligence technologies; Design and development of artificial intelligence software; Design and development of software for game artificial intelligence; Development of machine learning software; Development of software for AI-controlled game characters; Development of software for conversational artificial intelligence; Development of software for natural language processing; Development of software for generating dynamic dialogue for computer games; Development of software for real-time in-game voice synthesis; Development of software for real-time speech synthesis for computer games; Artificial intelligence consultancy; Research and development relating to artificial intelligence; Software as a service (SaaS) featuring game artificial intelligence software; Software as a service (SaaS) featuring software for AI-powered virtual characters; Software as a service (SaaS) featuring software for real-time in-game voice synthesis; Software as a service (SaaS) featuring software for speech synthesis; Software as a service (SaaS) featuring software for voice synthesis; Software as a service (SaaS) featuring software for generating dynamic dialogue for computer games; Platform as a service (PaaS) featuring game artificial intelligence software; Providing temporary use of non-downloadable software for game artificial intelligence; Providing temporary use of non-downloadable software for real-time in-game voice synthesis; Providing temporary use of non-downloadable software for speech synthesis; Providing temporary use of non-downloadable software for voice synthesis; Providing temporary use of non-downloadable software for conversational artificial intelligence; Providing temporary use of non-downloadable software for natural language processing.
What has happened so far
Steps recorded by the USPTO, newest first.
- Application filing receipt mailed
- New application entered
About TENCENT GAMES VOX
Who owns the trademark "TENCENT GAMES VOX"?
The USPTO trademark "TENCENT GAMES VOX" (application 50050836) is owned by Tencent Holdings Limited.
What is the status of "TENCENT GAMES VOX"?
Its status at the USPTO is: under examination.
Get this data via the API
Everything on this page comes from the Signa API. Pull TENCENT GAMES VOX and marks like it into your own product with one request.
GET/v1/trademarks/{id}The full record: owners, classes, dates and images
GET/v1/trademarks/{id}/eventsEvery step in the office history
GET/v1/proceedings?trademark_id={id}Oppositions and cancellations against the mark
ID=tm_01a008f9-3ae6-70dd-95c6-b1de084663d3
curl https://api.signa.so/v1/trademarks/$ID \
-H "Authorization: Bearer $SIGNA_API_KEY"{
"id": "tm_01a008f9-3ae6-70dd-95c6-b1de084663d3",
"object": "trademark",
"mark_text": "TENCENT GAMES VOX",
"status": {
"primary": "pending",
"stage": "examining"
},
"office_code": "US",
"application_number": "50050836",
"filing_date": "2026-08-14",
"nice_classes": [
9,
38,
41,
42
],
"owners": [
{
"name": "Tencent Holdings Limited",
"entity_id": null
}
]
}