USPTO trademark

PROPNIGHT

Under examinationUSPTOWord markClass 9Class 41Class 42

"PROPNIGHT" is a word mark owned by Mytona IP Limited, filed at the USPTO on August 13, 2026. It is under examination and covers classes 9, 41 and 42.

Official USPTO record
PROPNIGHT trademark as filed
As filed with the USPTO
Status
Under examination
Since August 13, 2026
Filed
August 13, 2026
Registered
Not yet
Priority date
February 20, 2026
Claimed from New Zealand
Application no.
50049878
Registration no.
Not yet
Office
USPTO
United States Patent and Trademark Office
Mark type
Word mark
3 classes
Ownership

Who owns PROPNIGHT

The owner on file, matched to the company behind it. Every owner-name spelling for that company is grouped on its page.

Goods and services

What the mark covers

The products and services PROPNIGHT is filed for, grouped by Nice class.

  • Downloadable game software; computer game software downloadable from a global computer network; downloadable computer game software for use on mobile devices; recorded electronic game programs; downloadable electronic game programs; downloadable video game programs; downloadable computer game software for use on mobile and cellular phones; recorded computer game software; downloadable software for providing access to virtual environments in which users can interact for recreational, leisure or entertainment purposes; downloadable software for providing access to virtual reality game services; downloadable virtual reality software for playing computer games; downloadable virtual reality game software; downloadable virtual goods in the nature of image files of avatars, jewelry, gems, clothing and clothing accessories, pets, buildings and furniture, vehicles, weapons, artwork and food for use in online virtual worlds; downloadable virtual goods, namely, computer game programs featuring crypto tokens and virtual currency for use in online video games and online virtual worlds; downloadable computer game software featuring virtual currency, namely, in-game crypto tokens and virtual currency for use in online web and mobile video games; downloadable computer software for live digital communications, namely, live video and audio conferencing with multiple simultaneous users, teleconferencing, network conferencing, web conferencing, text messaging, instant messaging, and videotexting.

  • Providing online computer games; electronic games services provided by means of the internet; providing temporary use of non-downloadable interactive games; production of computer game software; organization of electronic game competitions; conducting online computer game tournaments; providing information in the field of computer games; providing temporary use of non-downloadable video games; providing online electronic games; providing information in the field of entertainment; providing on-line videos featuring video games, not downloadable; providing entertainment information all relating to video games and computer games; providing online news, information and game strategies all related to electronic, computer and video games; providing on line non-downloadable electronic games accessible by means of computers and video game machines; providing online non-downloadable games via telecommunication networks, namely, global computer networks; providing online electronic computer and video games; providing online non-downloadable video games, electronic games, and computer games that can be accessed and played over computer networks and global communications networks; training services in the field of computer games; providing recommendations on computer games and matching individual users with computer games, all of the foregoing via a website and for entertainment purposes; blogs in the field of video games; providing blogs and non-downloadable e-books in the field of video games via a website; providing online virtual environments and virtual worlds in which users can interact for recreational, leisure or entertainment purposes; entertainment services, namely, providing online, non-downloadable virtual goods, namely, image files of digital representations of characters, jewelry, gems, clothing and clothing accessories, pets, buildings and furniture, vehicles, weapons, artwork and food for use in virtual environments created for entertainment purposes.

  • Providing online non-downloadable game software.

History

What has happened so far

Steps recorded by the USPTO, newest first.

  1. New application office supplied data entered
  2. Application filing receipt mailed
  3. New application entered
FAQ

About PROPNIGHT

Who owns the trademark "PROPNIGHT"?

The USPTO trademark "PROPNIGHT" (application 50049878) is owned by Mytona IP Limited.

What is the status of "PROPNIGHT"?

Its status at the USPTO is: under examination.

API

Get this data via the API

Everything on this page comes from the Signa API. Pull PROPNIGHT and marks like it into your own product with one request.

  • GET/v1/trademarks/{id}

    The full record: owners, classes, dates and images

  • GET/v1/trademarks/{id}/events

    Every step in the office history

  • GET/v1/proceedings?trademark_id={id}

    Oppositions and cancellations against the mark

GET /v1/trademarks/{id}
ID=tm_01a00063-30cd-77d9-892e-ee290901d9df
curl https://api.signa.so/v1/trademarks/$ID \
  -H "Authorization: Bearer $SIGNA_API_KEY"
Response
{
  "id": "tm_01a00063-30cd-77d9-892e-ee290901d9df",
  "object": "trademark",
  "mark_text": "PROPNIGHT",
  "status": {
    "primary": "pending",
    "stage": "examining"
  },
  "office_code": "US",
  "application_number": "50049878",
  "filing_date": "2026-08-13",
  "nice_classes": [
    9,
    41,
    42
  ],
  "owners": [
    {
      "name": "MYTONA IP LIMITED",
      "entity_id": "ent_019eb7e6-ef56-77b8-bcc9-99ff5905fec0"
    }
  ]
}