USPTO trademark

MONKEYCLAW

Awaiting publicationUSPTOWord and designClass 9Class 41Class 42

"MONKEYCLAW" is a word and design mark owned by Tencent Holdings Limited, filed at the USPTO on June 4, 2026. It is waiting to be published and covers classes 9, 41 and 42.

Official USPTO record
MONKEYCLAW trademark as filed
As filed with the USPTO
Status
Awaiting publication
Since October 21, 2026
Filed
June 4, 2026
Registered
Not yet
Priority date
May 26, 2026
Claimed from Singapore
Application no.
99866186
Registration no.
Not yet
Office
USPTO
United States Patent and Trademark Office
Mark type
Word and design
3 classes
Ownership

Who owns MONKEYCLAW

The owner on file, matched to the company behind it. Every owner-name spelling for that company is grouped on its page.

Goods and services

What the mark covers

The products and services MONKEYCLAW is filed for, grouped by Nice class.

  • Downloadable computer software for video game development and operation; downloadable artificial intelligence software for designing, creating, rendering, and publishing computer and video games; downloadable interactive software based on artificial intelligence for designing, creating, rendering, and publishing computer and video games; Downloadable artificial intelligence software for analysis of computer and video game creation, including storyboarding and developing code for game; Downloadable multimedia files containing artwork and graphics for computer and video games; Downloadable mobile game software; downloadable interactive game programs; downloadable application software for mobile phones for designing, creating, rendering, and publishing computer and video games; downloadable computer game software for computers, mobile phones and tablet computers; Electronic publications in the nature of instruction manuals and articles, downloadable, relating to games and gaming; downloadable computer software for downloading and playing computer game, video games and mobile phone games; downloadable virtual and augmented reality software for designing, creating, rendering, and publishing computer and video games; Downloadable computer software for creating virtual reality models; downloadable computer software for computer game and video game analytics; Downloadable software using artificial intelligence for video game development; Downloadable software using artificial intelligence for video game performance optimisation

  • Providing non-downloadable instructional videos via a website in the field of the design, creation, rendering, and publication of computer and video games; Provision of training in the field of the design, creation, rendering, and publication of computer and video games via a global computer network; Digital video, audio and multimedia entertainment publishing services; Providing online electronic publications in the nature of instruction manuals and articles in the field of computer and video games, not downloadable; E-sports services namely, arranging and conducting e-sports competitions; Providing on-line videos in the field of computer and video games, not downloadable; Providing online entertainment in the nature of computer game tournaments; Educational services, namely, conducting online classes, seminars, conferences and workshops in the field of computer programming and software development and providing of non-downloadable publications in the nature of course materials in the field of computer programming and software development; Educational services, namely, conducting online classes, seminars, conferences and workshops in the fields of cybersecurity, computer information security, technology system security, cloud computing, data science, and providing of non-downloadable publications in the nature of educational course materials in the fields of cybersecurity, computer information security, technology system security, cloud computing, data science; Interactive game services provided via a global computer network, namely, providing temporary use of non-downloadable interactive games; Educational testing and training services relating to games.

  • Providing online non-downloadable artificial intelligence software for designing, creating, rendering, and publishing computer and video games; Providing temporary use of on-line non-downloadable software for designing, creating, rendering, and publishing computer and video games; Software as a service (SaaS) services featuring software for designing, creating, rendering, and publishing computer and video games; Artificial intelligence as a service (AIaaS) featuring software using artificial intelligence for designing, creating, rendering, and publishing computer and video games; Platform as a service (PaaS) featuring computer software platforms for designing, creating, rendering, and publishing computer and video games; Application service provider (ASP) services, namely, hosting computer software applications of others; Computer programming of computer games; Computer programming of video games; Platforms for artificial intelligence as software as a service (SaaS) services featuring software for designing, creating, rendering, and publishing computer and video games; Providing online non-downloadable artificial intelligence computer programmes on the internet for designing, creating, rendering, and publishing computer and video games; Provision of on-line support services for computer program users in the nature of technology advice provided to Internet users by means of a chatbot; Providing online non-downloadable software for creating and generating text using artificial intelligence; Providing temporary use of non-downloadable software on a global computer network for designing, creating, rendering, and publishing computer and video games; Providing non-downloadable software using artificial intelligence for video game development; Providing non-downloadable software using artificial intelligence for video game performance optimization.

History

What has happened so far

Steps recorded by the USPTO, newest first.

  1. Approved for pub - principal register
  2. Teas/email correspondence entered
  3. Correspondence received in law office
  4. Teas response to suspension inquiry received
  5. Notification of letter of suspension e-mailed
  6. Letter of suspension e-mailed
  7. Suspension letter written
  8. Teas/email correspondence entered
  9. Correspondence received in law office
  10. Teas response to office action received

8 earlier steps on the official record.

FAQ

About MONKEYCLAW

Who owns the trademark "MONKEYCLAW"?

The USPTO trademark "MONKEYCLAW" (application 99866186) is owned by Tencent Holdings Limited.

What is the status of "MONKEYCLAW"?

Its status at the USPTO is: awaiting publication.

API

Get this data via the API

Everything on this page comes from the Signa API. Pull MONKEYCLAW and marks like it into your own product with one request.

  • GET/v1/trademarks/{id}

    The full record: owners, classes, dates and images

  • GET/v1/trademarks/{id}/events

    Every step in the office history

  • GET/v1/proceedings?trademark_id={id}

    Oppositions and cancellations against the mark

GET /v1/trademarks/{id}
ID=tm_019fa3ae-6735-74cc-bce0-7cf2d402ae58
curl https://api.signa.so/v1/trademarks/$ID \
  -H "Authorization: Bearer $SIGNA_API_KEY"
Response
{
  "id": "tm_019fa3ae-6735-74cc-bce0-7cf2d402ae58",
  "object": "trademark",
  "mark_text": "MONKEYCLAW",
  "status": {
    "primary": "pending",
    "stage": "pending_publication"
  },
  "office_code": "US",
  "application_number": "99866186",
  "filing_date": "2026-06-04",
  "nice_classes": [
    9,
    41,
    42
  ],
  "owners": [
    {
      "name": "Tencent Holdings Limited",
      "entity_id": "ent_019fbd44-b583-73fb-b20b-aae32a7b134a"
    }
  ]
}