SLASHZERO
"SLASHZERO" is a word mark owned by Lemon Inc., filed at the USPTO on April 24, 2026. It is under examination and covers classes 9, 41 and 42.
- Status
- Under examination
- Since August 31, 2026
- Filed
- April 24, 2026
- Registered
- Not yet
- Priority date
- April 21, 2026
- Claimed from European Union
- Application no.
- 99784450
- Registration no.
- Not yet
- Office
- USPTO
- United States Patent and Trademark Office
- Mark type
- Word mark
- 3 classes
Who owns SLASHZERO
The owner on file, matched to the company behind it. Every owner-name spelling for that company is grouped on its page.
Owner
Lemon Inc.
Grand Cayman, Cayman Islands
Representative
Anthony D. Peluso
ArentFox Schiff LLP
What the mark covers
The products and services SLASHZERO is filed for, grouped by Nice class.
Recorded computer game programs; Downloadable game software; Downloadable video and computer game programs; Downloadable virtual reality game software; Downloadable co-op video game software; Downloadable augmented reality software for playing computer games; Computer game software downloadable from a global computer network; Downloadable computer game instruction manuals; Downloadable computer game software via a global computer network and wireless devices; Downloadable player versus player (PvP) video game software; Downloadable real-time strategy (RTS) video game software; Downloadable game software for use on mobile and cellular phones, handheld computers, personal computer; Downloadable computer software, namely, game engine software for video game development and operation; Downloadable computer software platforms for video game development and operation; Downloadable image file containing artwork, text, audio, video, games and Internet Web links relating to sporting and cultural activities; Downloadable computer application software for playing computer games in virtual environments; Downloadable virtual goods in the nature of image files of combat game accessories for use in online virtual environments; Downloadable multimedia files containing audio relating to video games authenticated by non-fungible tokens (NFTs); Downloadable multimedia files containing texts relating to video games authenticated by non-fungible tokens (NFTs); Game headphones; Game cameras; Headsets for virtual reality games
Conducting live entertainment in the nature of games featuring season-based gameplay that allows players to select from a variety of characters to navigate and challenge procedurally generated or randomized levels with exploratory elements; Providing online computer games; Entertainment services, namely, providing an on-line computer game; Entertainment services, namely, providing online video games; Entertainment services, namely, providing online electronic games; Entertainment services, namely, providing online co-op video games; Entertainment services, namely, providing massively multiplayer online games (MMOG); Virtual reality game services provided on-line from a computer network; Entertainment services, namely, providing temporary use of non-downloadable computer games; Providing facilities and equipment for playing Live Action Role Playing (LARP) games; Organization of electronic game competitions; Providing information on-line relating to computer games and computer enhancements for games; Providing online non-downloadable images of combat game accessories for use in online virtual worlds; Electronic games services provided by means of the internet; Providing a computer game for use network-wide by network users; Rental of game machines and apparatus; Rental of video games
Providing online non-downloadable game software; Providing temporary use of online non-downloadable software for playing games; Design and development of computer-modeled versions of human beings using computer animation for use in movies, television, internet, games and other applications; Providing temporary use of online non-downloadable software for sending and receiving image files authenticated by non-fungible tokens (NFTs) for use by video gamers; Computer programming of computer games; Computer programming of video games; Designing and modifying computer programs and video games for others; Designing and developing computer game software and video game software for use with computers, video game program systems and computer networks; Development of computer hardware for computer games; Design and development of computer game software and virtual reality software; Rental of computer game software; Providing information about computer programming of video games
What has happened so far
Steps recorded by the USPTO, newest first.
- Notification of letter of suspension e-mailed
- Letter of suspension e-mailed
- Suspension letter written
- Assigned to examiner
- New application office supplied data entered
- Application filing receipt mailed
- New application entered
About SLASHZERO
Who owns the trademark "SLASHZERO"?
The USPTO trademark "SLASHZERO" (application 99784450) is owned by Lemon Inc.
What is the status of "SLASHZERO"?
Its status at the USPTO is: under examination.
Get this data via the API
Everything on this page comes from the Signa API. Pull SLASHZERO and marks like it into your own product with one request.
GET/v1/trademarks/{id}The full record: owners, classes, dates and images
GET/v1/trademarks/{id}/eventsEvery step in the office history
GET/v1/proceedings?trademark_id={id}Oppositions and cancellations against the mark
ID=tm_019dcc8e-25ad-707e-b454-7508fb64b87a
curl https://api.signa.so/v1/trademarks/$ID \
-H "Authorization: Bearer $SIGNA_API_KEY"{
"id": "tm_019dcc8e-25ad-707e-b454-7508fb64b87a",
"object": "trademark",
"mark_text": "SLASHZERO",
"status": {
"primary": "pending",
"stage": "examining"
},
"office_code": "US",
"application_number": "99784450",
"filing_date": "2026-04-24",
"nice_classes": [
9,
41,
42
],
"owners": [
{
"name": "Lemon Inc.",
"entity_id": "ent_019f8654-3b1e-76b3-be34-f4e03ec6c8d1"
}
]
}