USPTO trademark

MOCAT

RegisteredUSPTOWord markClass 9Class 41

"MOCAT" is a word mark owned by Animoca Brands Limited, filed at the USPTO on July 17, 2023. It is registered and covers classes 9 and 41.

Official USPTO record
MOCAT trademark as filed
As filed with the USPTO
Status
Registered
Since July 14, 2026
Filed
July 17, 2023
Registered
July 14, 2026
Priority date
May 12, 2023
Claimed from Hong Kong SAR China
Application no.
98087932
Registration no.
8340364
Office
USPTO
United States Patent and Trademark Office
Mark type
Word mark
2 classes
Ownership

Who owns MOCAT

The owner on file, matched to the company behind it. Every owner-name spelling for that company is grouped on its page.

Goods and services

What the mark covers

The products and services MOCAT is filed for, grouped by Nice class.

  • downloadable computer game software; computer game software downloadable from the Internet; internet games, namely, computer game programs downloadable from the internet; downloadable software for use in online community based games that enables users to play interactive games and chat from remote locations via the internet; downloadable digital artwork and images in the field of video game characters or avatars authenticated by non-fungible tokens (NFTs); downloadable computer software for use in playing video games that is downloadable from the internet; downloadable computer software for use in managing and validating virtual and digital currency transactions via a block chain, for generating cryptographic keys for receiving and spending virtual and digital cryptocurrency, for managing digital tokens and transactions, for managing digital currency and transactions, and for generating cryptographic keys for receiving and spending digital currency; downloadable mobile application software for mobile phones, namely, software for gaming, for interactive game software, software for generating cryptographic keys for receiving and spending digital cryptocurrency, software for managing and validating digital currency transactions using block chain based smart contracts; downloadable virtual reality game software; Downloadable computer software for trading and storing digital collectibles using blockchain-based software technology and smart contracts; downloadable digital media, namely, digital collectibles, in the nature of downloadable images, art, artwork, 3D animations, and videos featuring video game characters or avatars created with blockchain-based software technology authenticated by non-fungible tokens (NFTs); downloadable digital materials, namely, downloadable images, art, artwork, 3D animations, audio files, and videos featuring video game characters or avatars authenticated by non-fungible tokens (NFTs); downloadable computer software for ticketing using non-fungible tokens (NFTs) for authentication; Crypto collectibles in the nature of downloadable image files of digital trading cards authenticated by non-fungible tokens (NFTs); downloadable computer graphics; downloadable music files; downloadable audio and video files relating to video game characters or avatars authenticated by nonfungible tokens (NFTs); downloadable audio and video files featuring video game characters authenticated by nonfungible tokens (NFTs); downloadable software for generating cryptographic keys for receiving and spending cryptocurrency; downloadable computer software for managing digital collectible services, a market for transactions, and a registry using blockchain-based software technology and smart contracts for digital collectibles; downloadable computer software for managing and validating cryptocurrency and nonfungible tokens (NFTs) transactions using blockchain-based smart contracts; downloadable software for facilitating the ability of users to view, analyze, record, store, monitor, manage, trade and exchange digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens; downloadable software for the management of cryptographic security of electronic transmissions across computer networks; downloadable software for managing and validating digital currency, virtual currency, cryptocurrency, digital asset, blockchain asset, digitized asset, digital token, crypto token and utility token transactions; downloadable computer software for use as an electronic wallet; downloadable software for use as a virtual currency wallet; cryptocurrency hardware wallets; downloadable software for use in the management and implementation of digital currency, virtual currency, cryptocurrency, digital and blockchain asset, digitized asset, digital token, crypto token and utility token transactions; downloadable digital currency transaction software for transactions involving cryptocurrency; downloadable computer software to facilitate secure transactions via computer and communication networks, in the fields of banking, bitcoin or digital currency transactions; downloadable software for sending, receiving, accepting, buying, selling, storing, transmitting, trading and exchanging digital currency, virtual currency, cryptocurrency, digital and blockchain assets, digitized assets, digital tokens, crypto tokens and utility tokens; downloadable computer software for the handling of financial transactions for transacting cryptocurrency; downloadable software for providing authentication of parties to a financial transaction; compact discs featuring pre-recorded music, downloadable graphics in the field of video game characters or avatars for use on computers, and downloadable computer programs for use in video games or online virtual worlds

  • Providing online non-downloadable computer games via the Internet and mobile telephone networks; Online gaming services in the nature of computer and video game tournaments provided online from a computer network; providing internet games, namely, providing an online computer game in the field of gathering digital collectibles; online entertainment services, namely, providing online electronic games and providing online video games; mobile game services, namely, providing online non-downloadable video games accessible via mobile phones; online entertainment services, namely, providing an online computer game; online game services, namely, providing online non-downloadable computer games; virtual reality game services provided online from a computer network; providing entertainment in the nature of providing online non-downloadable electronic games by means of electronic communications networks; providing online non-downloadable videos in the field of video game characters or avatars; Providing a non-downloadable website featuring animation images relating to video game characters or avatars; entertainment services, namely, providing online, non-downloadable digital collectibles in the nature of art, photographs, images, animation, and videos featuring video game characters or avatars for use in digital environments for entertainment purposes; providing online non-downloadable music, audio recordings, and video featuring video game characters or avatars; fan club entertainment services featuring video games and virtual worlds; fan club services; arranging and conducting of entertainment events in the nature of video game tournaments; arrangement of entertainment and cultural events in the nature of video game tournaments; organizing, producing, arranging and curating entertainment, recreational, educational and cultural events in the nature of video game tournaments; booking for sports, entertainment, cultural and educational events

History

What has happened so far

Steps recorded by the USPTO, newest first.

  1. Notice of registration confirmation emailed
  2. Registered-principal register
  3. Ttab release case to trademarks
  4. Opposition terminated no. 999999
  5. Opposition dismissed no. 999999
  6. Opposition instituted no. 999999
  7. Opposition papers received at ttab
  8. Official gazette publication confirmation e-mailed
  9. Published for opposition
  10. Notification of notice of publication e-mailed

10 earlier steps on the official record.

Disputes

Oppositions and cancellations

Proceedings recorded against this mark by the USPTO. Reported as recorded, not legal advice.

FAQ

About MOCAT

Who owns the trademark "MOCAT"?

The USPTO trademark "MOCAT" (application 98087932) is owned by Animoca Brands Limited.

What is the status of "MOCAT"?

Its status at the USPTO is: registered.

When was "MOCAT" registered?

It was registered on July 14, 2026.

API

Get this data via the API

Everything on this page comes from the Signa API. Pull MOCAT and marks like it into your own product with one request.

  • GET/v1/trademarks/{id}

    The full record: owners, classes, dates and images

  • GET/v1/trademarks/{id}/events

    Every step in the office history

  • GET/v1/proceedings?trademark_id={id}

    Oppositions and cancellations against the mark

GET /v1/trademarks/{id}
ID=tm_019d2be8-7f91-7603-af9a-343eb48d01ac
curl https://api.signa.so/v1/trademarks/$ID \
  -H "Authorization: Bearer $SIGNA_API_KEY"
Response
{
  "id": "tm_019d2be8-7f91-7603-af9a-343eb48d01ac",
  "object": "trademark",
  "mark_text": "MOCAT",
  "status": {
    "primary": "active",
    "stage": "registered"
  },
  "office_code": "US",
  "application_number": "98087932",
  "filing_date": "2023-07-17",
  "nice_classes": [
    9,
    41
  ],
  "owners": [
    {
      "name": "Animoca Brands Limited",
      "entity_id": "ent_019fc002-7d2a-741d-91af-70d714558dd0"
    }
  ]
}