R
"R" is a figurative mark owned by Hi-Rez Studios, Inc., filed at the USPTO on June 20, 2023. It is registered and covers class 42 (Computer and Scientific Services).
- Status
- Registered
- Since August 18, 2026
- Filed
- June 20, 2023
- Registered
- August 18, 2026
- Expires
- Not recorded
- Application no.
- 98051436
- Registration no.
- 8403333
- Office
- USPTO
- United States Patent and Trademark Office
- Mark type
- Figurative mark
- 1 class
Who owns R
The owner and representative on file with the office.
Owner
Hi-Rez Studios, Inc.
Alpharetta, United States
Representative
Lauri S Thompson
Greenberg Traurig LLP
What the mark covers
The products and services R is filed for, grouped by Nice class.
Providing a website featuring technology that allows users the ability to license downloadable graphics, animation, motion graphics, video recordings, visual recordings, music and other digital media; Providing a website featuring temporary use of non-downloadable software for licensing downloadable graphics, animation, motion graphics, video recordings, visual recordings, music files and other digital media; Cloud computing featuring software for use for development, testing, deployment, and operation of games for third parties; Cloud computing featuring software for use in developing video and computer game software or applications for third parties; Providing temporary use of online non-downloadable software development tools for use in video and computer game development for third parties; Providing online non-downloadable software for code development, code editing, code testing, application programming interface (API) selection and integration, plugins selection and integration, and code deployment or integration; Providing online hosted computer services, namely, a cloud hosting provider for software and gaming for third parties; Software as a service (SaaS) services featuring software for development, deployment and management of games for third parties; Software as a service (SaaS) services featuring software, namely, application programming interfaces (API), software development kits (SDK), and other software development tools for developing game software for third parties; Software as a service (SaaS) services, featuring cloud based software for use in application development framework with access to cloud-based application programming interfaces (API) and data; Software as a service (SaaS) services featuring software for use in building server-side components for games for third parties; Software as a service (SaaS) services featuring software for developing interactive games for third parties using social media accounts; Software as a service (SaaS) services featuring software for development and operation of multiplayer games for third parties; Software as a service (SaaS) services featuring software for matching players for multiplayer games for third parties; Software as a service (SaaS) services featuring software for creating and maintaining games for third parties with a leaderboard, player matching, dynamic forums, virtual goods, or virtual currencies; Platform as a service (PaaS) featuring computer software platforms for developing, hosting and operating games for third parties; Platform as a service (PaaS) featuring computer software platforms for creating and managing player user accounts and profiles; Platform as a service (PaaS) featuring computer software platforms for creating and maintaining games for third parties with a leaderboard, player matching, dynamic forums, virtual goods, or virtual currencies; Computer software consultancy; Providing temporary use of online non-downloadable computer software application development tools for use in video and computer game development for third parties; Providing temporary use of on-line non-downloadable software development tools for game development for third parties; Providing temporary use of online non-downloadable computer-based software and websites enabling users and developers to access, extract, and organize information regarding people, companies, products, markets, industries, and other categories, in the field of computerized games; Providing temporary use of online non-downloadable software to store, manage, track, analyze and report data, in the field of computerized games; Providing temporary use of online non-downloadable software to facilitate communicating amongst peer professionals, users and game developers; Application service provider (ASP) services featuring software for collecting, managing, automating, integrating, testing, analyzing, reporting, targeting and tracking online application usage and online marketing results and a wide variety of data and information related thereto; Application service provider (ASP) services, namely, hosting computer software applications for others; Application service provider, namely, hosting, managing, developing, analyzing, and maintaining applications, software and web sites of others in the fields of games; platform as a service (PaaS) featuring computer software platforms used for real-time analytics and debugging; platform as a service (PaaS) featuring computer software platforms for third parties used for user authentication, customer engagement, customer relationship management, and providing messages, push notifications and information in the field of video games; platform as a service (PaaS) featuring computer software platforms used for user data capture, storage and analysis; platform as a service (PaaS) featuring computer software platforms allowing users to perform electronic business transactions via a global computer network; platform as a service (PaaS) featuring computer software platforms used for generating coupon codes, payment processing, payment fraud detection, and for creating, using and managing virtual currency; Platform as a service (PaaS) featuring computer software platforms used for the operation, management and hosting of online video games for third parties; software as a service (SaaS) featuring computer software used for real-time analytics and debugging, software as a service (SaaS) featuring computer software for third parties used for user authentication, customer engagement, customer relationship management, and providing messages, push notifications and information in the field of video games; software as a service (SaaS) featuring computer software used for user data capture, storage and analysis; software as a service (SaaS) featuring computer software allowing users to perform electronic business transactions via a global computer network; software as a service (SaaS) featuring computer software used for generating coupon codes, payment processing, payment fraud detection, and for creating, using and managing virtual currency; software as a service (SaaS) featuring computer software used for the operation, management and hosting of online video games for third parties; all the foregoing excluding the fields of cryptocurrency, crypto assets and tokens, finance, securities and alternative assets; all of the foregoing directed towards business-to-business (B2B) customers; none of the foregoing for use as a brand name for video games or computer games sold directly to end-users
What has happened so far
Steps recorded by the USPTO, newest first.
- Notice of registration confirmation emailed
- Registered-principal register
- Notice of acceptance of statement of use e-mailed
- Allowed principal register - sou accepted
- Statement of use processing complete
- Use amendment filed
- Teas statement of use received
- Noa e-mailed - sou required from applicant
- Ttab release case to trademarks
- Opposition terminated no. 999999
10 earlier steps on the official record.
Oppositions and cancellations
Proceedings recorded against this mark by the USPTO. Reported as recorded, not legal advice.
About R
Who owns the trademark "R"?
The USPTO trademark "R" (application 98051436) is owned by Hi-Rez Studios, Inc.
What is the status of "R"?
Its status at the USPTO is: registered.
When was "R" registered?
It was registered on August 18, 2026.
Get this data via the API
Everything on this page comes from the Signa API. Pull R and marks like it into your own product with one request.
GET/v1/trademarks/{id}The full record: owners, classes, dates and images
GET/v1/trademarks/{id}/eventsEvery step in the office history
GET/v1/proceedings?trademark_id={id}Oppositions and cancellations against the mark
ID=tm_019d2bd5-fc0d-703c-9633-09e0fab7de24
curl https://api.signa.so/v1/trademarks/$ID \
-H "Authorization: Bearer $SIGNA_API_KEY"{
"id": "tm_019d2bd5-fc0d-703c-9633-09e0fab7de24",
"object": "trademark",
"mark_text": "R",
"status": {
"primary": "active",
"stage": "registered"
},
"office_code": "US",
"application_number": "98051436",
"filing_date": "2023-06-20",
"nice_classes": [
42
],
"owners": [
{
"name": "Hi-Rez Studios, Inc.",
"entity_id": null
}
]
}