JAVELIN
"JAVELIN" is a word mark owned by Electronic Arts Inc., filed at the USPTO on April 23, 2025. It has been allowed and covers classes 9 and 42.
- Status
- Allowed
- Since July 1, 2026
- Filed
- April 23, 2025
- Registered
- Not yet
- Expires
- Not recorded
- Application no.
- 99152217
- Registration no.
- Not yet
- Office
- USPTO
- United States Patent and Trademark Office
- Mark type
- Word mark
- 2 classes
Who owns JAVELIN
The owner on file, matched to the company behind it. Every owner-name spelling for that company is grouped on its page.
What the mark covers
The products and services JAVELIN is filed for, grouped by Nice class.
Downloadable computer software for identifying, monitoring, and reporting cheating in video games; downloadable computer software for ensuring compliance and integrity in video games; downloadable computer software for monitoring and analyzing video game play; downloadable computer software for monitoring and analyzing computer systems; downloadable computer software for monitoring and analyzing video game systems; downloadable computer software for monitoring and managing a gaming community to prevent cheating; downloadable computer software for preventing cheating in video games; downloadable computer software for preventing video game players from utilizing cheat codes; downloadable computer software for preventing video game players from obtaining an unfair advantage by using third-party tools; downloadable computer software for preventing video game players from using unauthorized third-party tools; downloadable anti-cheat game software; downloadable computer software for detecting, eradicating and preventing computer viruses; downloadable computer software for ensuring the security of software applications, games, and video and audio files; downloadable computer software packages for ensuring the security of software applications, games, and video and music files; downloadable computer software for game security and to prevent hacking; downloadable computer software for protecting video and computer games from security breaches
Providing temporary use of non-downloadable computer software for identifying, monitoring, and reporting cheating in video games; providing temporary use of non-downloadable computer software for ensuring compliance and integrity in video games; providing temporary use of non-downloadable computer software for monitoring and analyzing video game play; providing temporary use of non-downloadable computer software for monitoring and analyzing computer systems; providing temporary use of non-downloadable computer software for monitoring and analyzing video game systems; providing temporary use of non-downloadable computer software for monitoring and managing a gaming community to prevent cheating; providing temporary use of non-downloadable computer software for preventing cheating in video games; providing temporary use of non-downloadable computer software for preventing video game players from utilizing cheat codes; providing temporary use of non-downloadable computer software for preventing video game players from obtaining an unfair advantage by using third-party tools; providing temporary use of non-downloadable computer software for preventing video game players from using unauthorized third-party tools; providing temporary use of non-downloadable anti-cheat game software; providing temporary use of non-downloadable computer software for detecting, eradicating and preventing computer viruses; providing temporary use of non-downloadable computer software for ensuring the security of software applications, games, and video and audio files; providing temporary use of non-downloadable computer software packages for ensuring the security of software applications, games, and video and music files; providing temporary use of non-downloadable computer software for game security and to prevent hacking; providing temporary use of non-downloadable computer software for protecting video and computer games from security breaches
What has happened so far
Steps recorded by the USPTO, newest first.
- Notice of approval of extension request e-mailed
- Sou extension 1 granted
- Sou extension 1 filed
- Sou teas extension received
- Noa e-mailed - sou required from applicant
- Official gazette publication confirmation e-mailed
- Published for opposition
- Notification of notice of publication e-mailed
- Approved for pub - principal register
- Examiner's amendment entered
10 earlier steps on the official record.
About JAVELIN
Who owns the trademark "JAVELIN"?
The USPTO trademark "JAVELIN" (application 99152217) is owned by Electronic Arts Inc.
What is the status of "JAVELIN"?
Its status at the USPTO is: allowed.
Get this data via the API
Everything on this page comes from the Signa API. Pull JAVELIN and marks like it into your own product with one request.
GET/v1/trademarks/{id}The full record: owners, classes, dates and images
GET/v1/trademarks/{id}/eventsEvery step in the office history
GET/v1/proceedings?trademark_id={id}Oppositions and cancellations against the mark
ID=tm_019d2ab6-121b-70b8-b9e5-a8ef1fe61c2c
curl https://api.signa.so/v1/trademarks/$ID \
-H "Authorization: Bearer $SIGNA_API_KEY"{
"id": "tm_019d2ab6-121b-70b8-b9e5-a8ef1fe61c2c",
"object": "trademark",
"mark_text": "JAVELIN",
"status": {
"primary": "pending",
"stage": "allowed"
},
"office_code": "US",
"application_number": "99152217",
"filing_date": "2025-04-23",
"nice_classes": [
9,
42
],
"owners": [
{
"name": "Electronic Arts Inc.",
"entity_id": "ent_019eb6fa-10e0-76cf-a530-dafb2c29bd72"
}
]
}