MOLTEN FEEL THE EMOTION
"MOLTEN FEEL THE EMOTION" is a word and design mark owned by Kabushiki Kaisha Molten, filed at the USPTO on February 25, 2025. It is registered and covers classes 9, 18, 25 and 28.
- Status
- Registered
- Since February 10, 2026
- Filed
- February 25, 2025
- Registered
- February 10, 2026
- Priority date
- September 11, 2024
- Claimed from Japan
- Application no.
- 99055816
- Registration no.
- 8132715
- Office
- USPTO
- United States Patent and Trademark Office
- Mark type
- Word and design
- 4 classes
Who owns MOLTEN FEEL THE EMOTION
The owner on file, matched to the company behind it. Every owner-name spelling for that company is grouped on its page.
Owner
Kabushiki Kaisha Molten
Hiroshima, Japan
Representative
Cecilia R. Dickson
The Webb Law Firm
What the mark covers
The products and services MOLTEN FEEL THE EMOTION is filed for, grouped by Nice class.
Electronic sports training simulators; Timers; Time recording apparatus; Tape measures; Temperature indicators; Weighing machines; Pressure gauges; Speed indicators; Noisemeters; Loudspeakers; Telecommunications transmitters; Walkie-talkies; Personal digital assistants; Smartphones; Smartwatches; Smartglasses; Smart rings; Straps for mobile phones; Covers for personal digital assistants; Cases for smartphones; Protective films adapted for smartphones; Electronic notice boards; Digital signs; Electronic numeric displays; Portable electronic devices for monitoring and analyzing ball movement in sports; Computers; Computer peripheral devices; Tablet computers; Covers for tablet computers; Eyeglasses; Goggles for sports; Sunglasses; Protective helmets for sports; Mouth guards for sports; Head guards for sports; Sports whistles; Weight belts for scuba diving; Air tanks for use in scuba diving; Snorkels; Regulators for scuba diving; Metronomes; Electric and electronic effects units for musical instruments; Downloadable digital image files of clothing; Downloadable image files of avatars for use in virtual worlds; Video disks and video tapes with recorded animated cartoons; Downloadable emoticons; Electronic publications, namely, book, magazine, manual featuring sports recorded on computer media; Exposed cinematographic films; Slide film mounts; Decorative magnets; Magnets; Downloadable children's educational software; Teaching robots; Humanoid robots having communication and learning functions for assisting and entertaining people; User-programmable humanoid robots, not configured; Telepresence robots; Virtual reality headsets; Head-mounted video displays; Virtual reality controllers; Headsets for playing video games; Blank compact discs; 3D spectacles; Battery chargers; Electric buzzers; Circular slide rules; Slide-rules; Electronic scoreboards; Electronic indicator boards; Signalling whistles
Horseshoes; Leathercloth; Unworked or semi-worked leather; Industrial packaging containers of leather; Clothing for domestic pets; All-purpose carrying bags; Back packs; Bags for sports; All purpose sports bags; All-purpose carrying bags for use by campers; Duffel bags; Tote bags; Barrel bags; Hip bags; Boston bags; Messenger bags; Multi-purpose handbags; Carry-all bags; General purpose sport trolley bags; All-purpose athletic bags; Wheeled bags; Gym bags; Pouches of leather; Pouches of textile; Wallets; Change purses; Vanity cases, not fitted; Umbrellas; Walking sticks; Canes; Metal parts of canes and walking-sticks; Handles for canes and walking sticks; Saddlery
Jerseys being clothing; Sports jerseys; Sports pants; Sports skirts; Sport coats; Sports shirts; Sports jackets; Sport stockings; Sports bras; Sports caps and hats; Sports vests; Sports over uniforms; Socks incorporating digital sensors; T-shirts incorporating digital sensors; Coats; Clothing jackets; Suits; Dresses; Sweaters; Parkas; Vests; Ponchos; Pullovers; T-shirts; Shirts; Trousers; Breeches for wear; Skirts; Skorts; Leggings; Uniforms; Bath robes; Pajamas; Nightwear; Underwear; Swimwear; Swimming caps; Sports singlets; Rash guards; Tights; Socks; Neckties; Scarves; Bandanas; Gloves being clothing; Thermal gloves for tapping touchscreen devices; Ear muffs; Face masks being headwear; Spats; Cycling gloves; Stockings; Headwear; Caps being headwear; Shower caps; Cap peaks; Garters; Suspenders; Waistbands; Clothing belts; Footwear; Boots; Beach shoes; Inner soles; Soles for footwear; Protective members for footwear; Slippers; Bath sandals; Bath slippers; Masquerade costumes; Athletic footwear; Headbands
Arcade basketball shooting games; Toy for pets; Tabletop basketball games; Construction toys; Hand-held games with liquid crystal displays; Play swimming pools; Dolls and accessories therefor; Table-top games; Billiard equipment; Cases specially adapted for sports equipment; Bags specially adapted for sports equipment; Climbers' harness; Paddle ball games; Nets for ball games; Rugby balls; Basketball finger guards; Basketballs; Basketball goals; Basketball nets; Basketball baskets; Basketball backboards; Bags adapted for holding or carrying sport balls for basketball; Volleyball game playing equipment; Volleyballs; Volleyball net antennas; Volleyball nets; Volleyball standards; Safety padding for volleyball and tennis uprights; Soccer balls; Soccer goals; Soccer disc cones; Cone markers for sports; Sports field equipment, namely, corner flags; Sports training apparatus in the nature of an attachable tethered ball for use in soccer training; Bags adapted for holding or carrying sport balls for soccer; Soccer ball goal nets; Balls for playing handball; Handball gloves; Nets for sports; Knee guards for athletic use; Elbow guards for athletic use; Targets; Protective padding for umpires; Fishing tackle; Card games; Foosball tables; Trading card games; Balls for games; Balls for sports; Pumps specially adapted for use with balls for games; Needles for pumps for inflating balls for games; Pumps for inflating sports equipment, namely, basketballs, footballs, handballs, volleyballs; Needles for pumps for inflating sports equipment; Portable handheld game consoles incorporating telecommunication functions; Manually-operated exercise equipment for physical fitness purposes; Workout gloves
What has happened so far
Steps recorded by the USPTO, newest first.
- Notice of registration confirmation emailed
- Registered-principal register
- Official gazette publication confirmation e-mailed
- Published for opposition
- Notification of notice of publication e-mailed
- Approved for pub - principal register
- Teas/email correspondence entered
- Correspondence received in law office
- Teas response to office action received
- Notification of non-final action e-mailed
7 earlier steps on the official record.
About MOLTEN FEEL THE EMOTION
Who owns the trademark "MOLTEN FEEL THE EMOTION"?
The USPTO trademark "MOLTEN FEEL THE EMOTION" (application 99055816) is owned by Kabushiki Kaisha Molten.
What is the status of "MOLTEN FEEL THE EMOTION"?
Its status at the USPTO is: registered.
When was "MOLTEN FEEL THE EMOTION" registered?
It was registered on February 10, 2026.
Get this data via the API
Everything on this page comes from the Signa API. Pull MOLTEN FEEL THE EMOTION and marks like it into your own product with one request.
GET/v1/trademarks/{id}The full record: owners, classes, dates and images
GET/v1/trademarks/{id}/eventsEvery step in the office history
GET/v1/proceedings?trademark_id={id}Oppositions and cancellations against the mark
ID=tm_019d2a7c-86e4-761b-b584-ea77e151b6f8
curl https://api.signa.so/v1/trademarks/$ID \
-H "Authorization: Bearer $SIGNA_API_KEY"{
"id": "tm_019d2a7c-86e4-761b-b584-ea77e151b6f8",
"object": "trademark",
"mark_text": "MOLTEN FEEL THE EMOTION",
"status": {
"primary": "active",
"stage": "registered"
},
"office_code": "US",
"application_number": "99055816",
"filing_date": "2025-02-25",
"nice_classes": [
9,
18,
25,
28
],
"owners": [
{
"name": "Kabushiki Kaisha Molten",
"entity_id": "ent_019eb74b-c576-7158-b05a-013de9d3c77a"
}
]
}